Graphic Artist - User Experience Designer - Web Developer

Portfolio


About


Hi, I am a recently graduated computer graphics and animation engineer. Currently, working with a Unity game engine and C#.
I have developed several Unity games. Also practicing web development technologies like HTML, Bootstrap, JQuery, CSS.
You can see the code of my personal projects on my GitHub profile.
If my portfolio looks interesting to you, or if you would like to see my CV, don't hesitate to contact me.
Looking forward to meeting new people and for new opportunities.

Contact me


You can reach me at: vladimirakolar@gmail.com

Models


Description

A scene with objects was created in the blender program. The objects were assigned material and lighting before the rendering.

Tools and technologies

Blender



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My websites


Description

Web pages are realized using HTML, CSS and SASS technologies. Some pages have two html pages (index.html and contact.html). There are special favicons on the site. Google Font inserted. Responsive versions of the site for desktop, tablet and mobile devices have been created on some of them.

Link to my web sites

Link to my website PhotoStock is posted here.
Link to my website MegaRent is posted here.
Link to my website PoolCompany is posted here.
Link to my website BillingTheKid is posted here.

Tools and technologies

HTML, CSS, SASS, Bootstrap, google font introduced into the project.



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My Survival Horror


Description

Survival Horror style game created in Unity and C#. Exploring various ways for creating elements of popular survival horror games like Resident Evil, Dead Rising, The Evil Within and more.

Game

The game can be played here.

GitHub repository

Repository url : My Survival Horror

Tools and technologies

Unity, Photoshop, 3DS Max, Visual Studio, 2D space, Demo version, 2D animation, 2D models, Game Asset, Simulation, Fantasy, Shooter



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Pool house


Modelling scene of a house with a pool. Using Autodesk 3D Max. Defining and mapping materials to models on scene. Daylight and night environments were achieved using "Target Free Direction", "Free Direction", "Omnia" tools available in Autodesk 3D Max.

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2D Buzz Saw


Description

This is a simple 2D, Super Mario like game. It was created using the Unity cross-platform game engine. The entire development process was with the focus on the working and playable 2D game. Game development included the graphic drawing of objects on the scene, creation of the characters, animations, sounds, controllers and much more. On the backend, the game dynamics was developed using C# language.

Game

The game can be played on followings links :
GitHub pages : here.
Simmer website : here.

GitHub repository

Repository url : 2D Buzz Saw

Tools and technologies

Unity, Photoshop, 3DS Max, Visual Studio, 2D space, Demo version, 2D animation, 2D models, Game Asset



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Buzz Lancer


Description

This is a 3D Asteroids game where the player controls spaceship to avoid asteroids. The starting scene displays a simple menu for starting a new game along with high scores. When the game launches we have complete control over the spaceship and weapons. The direction in which the spaceship should follow is displayed on the scene. The game features 2D and 3D sounds as well as spike effects. The game is created in Unity program as well as using C# scripts.

Game

The game can be played on followings links :
GitHub pages : here.
Simmer website : here.

GitHub repository

Repository url : Buzz Lancer

Tools and technologies

Unity, Photoshop, 3DS Max, Visual Studio, 3D space, Demo, 3D animation, 3D models, Game Asset, Simulation, Shooter, Prototype, Fantasy



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Flappy Bird


Description

Flappy Bird is a game that is developed from scratch. It is made using the Unity cross-platform game engine, together with Gimp image editor, and resources from flaticon.com. The functionality of the game is coded in C# programming language. The game is designed using 2D physics, triggers, parallaxing, object associations, and various sounds.

Game

The game can be played on followings links :
GitHub pages : here.
Simmer website : here.

GitHub repository

Repository url : Flappy Bird

Tools and technologies

Unity, Photoshop, 3DS Max, Visual Studio, 2D space, Demo version, 2D animation, 2D models, Game Asset, Simulation, Prototype, Racing



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Platformer


Description

This is a simple platform game, that is looking really cool. This game is developed with a few pre-made assets and coded in C#. Started from absolute beginner to a moderate level of knowledge and by the end, we got a fully playable platform game with lots of fun.

Game

The game can be played on followings links :
GitHub pages : here.
Simmer website : here.

GitHub repository

Repository url : Platformer

Tools and technologies

Unity, Photoshop, 3DS Max, Visual Studio, 3D space, Demo, 3D animation, 3D models, Game Asset, Simulation, Shooter, Prototype, Fantasy



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Classic animation


Description

In this section are mini projects related to 2D animation.
The videos are made based on the principles of classical animation.

Videos

You can watch the videos in the following context:

Tools and technologies

Photoshop, Aftr Effects tools



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